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Interview: Alex Norton, creator of the first ever infinite video game

This week I spoke to Alex Norton, founder and creative director of indie video game developer Visual Outbreak, to talk about his Early Access title Malevolence: The Sword of Ahkranox.We discuss how Early Access has impacted the game, how an infinite world is possible, what features to expect on final release and more.

Guide: Getting started in Malevolence: The Sword of Ahkranox

The only other way to disarm a trap after losing all the gems is to use a Trap Disarm Mechanic.One of the biggest difficulties for new players in Malevolence is figuring out how to navigate through the world of Ahkranox.