Currently Browsing:Results for Tag "interview"
A fistful of new news regarding Obsidian Entertainment's upcoming CRPG Tyranny has made its way to the web this weekend, starting with an article on PCGamesN that shares information on the game while also quoting game director Brian Heins:
Next, we move to a standard GDC-based preview on HardcoreGamer:
Before concluding with an audio interview with game director Brian Heins on AM 640 (via SoundCloud).
We chat with Bombservice developer/artist Rdein about the new Momodora: Reverie Under the Moonlight, the overall series, his inspirations and 2D animation.Recently, Bombservice has released their latest game Momodora: Reverie Under the Moonlight (Momodora: RUtM) for Steam.
You would have a game like the indie title Jalopy; which will be available for early access on April 22nd.Gameskinny: Jalopy's story and setting are pretty unique in modern gaming.
From Software working on their next new IP, according to Hidetaka Miyazaki
Hidetaka Miyazaki, director of Dark Souls III, has confirmed that FromSoftware is hard at work on a brand new IP, reiterating that the studio will not be making a new entry in their popular franchise.For example, if a FROMSoftware developer come to me five years from now and beg ‘please let me make another Dark Souls‘.
A recent interview with CD Projekt Red has shed some more light on the upcoming Witcher 3 content Blood and Wine, and all signs point to this being one beast of an expansion.Considering that the entirety of the Skellige Isles comprised half of The Witcher's world, give or take, Toussant is sounding like a hefty landmass gamers will have a chance to explore.
As part of the former but more of the latter, Wajdi Azar from 3 Dots Games stepped into the indie game dev scene around 9 years ago.I first met Wajdi when he was working in his previous project, Chicken Foot, on the game called Four Shamans.
In 2013, Culture Attack Studio released Aces Wild: Manic Brawling Action!We spoke with sole developer/artist, Tyler Doak, about the game's influences, his inspirations, and the fine line of game difficulty.
GameSkinny managed to find some time with Matthias to talk about VR gaming.From vlogs with his wife Amanda Faye on their "Matt & Amanda" channel, to gaming content on his "it's whatever" channel, even challenge videos with his brother-in-law, Bryan, and brother, J-Fred, on the "TeamEdge" channel.
This week celebrates 10 years having passed since Gabe announced Half-Life 2: Episode 3.That's insane when you think about it.
It was kind of like a grand festival – it was really fun.[Tetsuya] Nomura was actually creating the environment background pieces in Chrono Trigger – like the courthouse scene, that was created by him.
I was able to contact the head honcho, Hepari, through Twitter, and asked some questions about the Pixel Princess Blitz project and how it's developing thus far.Could you briefly explain what influences those game had on Pixel Princess Blitz?
Ryan's answers to my questions are summarized below, and give a good glimpse into the inner-workings of Rogue State, its development team, and the hardships of breaking out in the gaming industry.Originally, Hewer planned to craft a game around American politics inspired by Aaron Sorkin's hit TV show The West Wing.
Orie Enav: DragonFruit started as so many things do, with alcohol and board games.We got to talking about their adventures in dating and how hard it was for them as “geeky people”.
We talk with Can Oral from Cultic Games about the characters and themes of Stygian: Reign of the Old Ones.In Lovecraft's mythos, humans originated from the Old Ones' scientific experiments, and the human race was created to be slaves.
The Nintendo NX will, unsurprisingly, target both casual and hardcore gamers when the system is launched next year, said Shinya Takahashi in a recent interview.He also talked about a lack of new software available at the Wii U’s launch, which may have negatively impacted sales.
“You’re not going to die, not yet.”
This is your first taste of the world in Legrand Legacy - Tale of the Fatebounds, developed by SEMISOFT.
This is only the beginning of the demo for the game Heartbound, an emotional story driven RPG looking to be funded on Kickstarter.This is its first attempt at being crowfunded, and its being developed by the ambitious team over at Pirate Software.