Currently Browsing:Results for Tag "interview"

Arab Game Devs: 3 Dots Games

As part of the former but more of the latter, Wajdi Azar from 3 Dots Games stepped into the indie game dev scene around 9 years ago.I first met Wajdi when he was working in his previous project, Chicken Foot, on the game called Four Shamans.

Interview: Culture Attack Studio's Tyler Doak talks about Aces Wild, game development, and designing difficulty

In 2013,  Culture Attack Studio released Aces Wild: Manic Brawling Action!We spoke with sole developer/artist, Tyler Doak, about the game's influences, his inspirations, and the fine line of game difficulty.

A Virtual Chat With Matthias About the Reality of VR

GameSkinny managed to find some time with Matthias to talk about VR gaming.From vlogs with his wife Amanda Faye on their "Matt & Amanda" channel, to gaming content on his "it's whatever" channel, even challenge videos with his brother-in-law, Bryan, and brother, J-Fred, on the "TeamEdge" channel.

Sadness is Hearing 10 Years of Gabe Newell Get Interviewed About Half-Life 2: Episode 3

This week celebrates 10 years having passed since Gabe announced Half-Life 2: Episode 3.That's insane when you think about it.

Chrono Trigger Director Hopeful For New Version Of Classic Game

It was kind of like a grand festival – it was really fun.[Tetsuya] Nomura was actually creating the environment background pieces in Chrono Trigger – like the courthouse scene, that was created by him.

Interview with Hepari: On Pixel Princess Blitz

I was able to contact the head honcho, Hepari, through Twitter, and asked some questions about the Pixel Princess Blitz project and how it's developing thus far.Could you briefly explain what influences those game had on Pixel Princess Blitz?

A Labor of Love: Simulating the Middle East and Designing A Different Sort of Indie Game In Rogue State

Ryan's answers to my questions are summarized below, and give a good glimpse into the inner-workings of Rogue State, its development team, and the hardships of breaking out in the gaming industry.Originally, Hewer planned to craft a game around American politics inspired by Aaron Sorkin's hit TV show The West Wing.

Orie Enav Talks Sci Fi with His Geek Dating App: DragonFruit

Orie Enav: DragonFruit started as so many things do, with alcohol and board games.We got to talking about their adventures in dating and how hard it was for them as “geeky people”.

Stygian: Reign of the Old Ones Introduces Convention Breaking Characters in the CRPG Genre

We talk with Can Oral from Cultic Games about the characters and themes of Stygian: Reign of the Old Ones.In Lovecraft's mythos, humans originated from the Old Ones' scientific experiments, and the human race was created to be slaves.

Nintendo reveals target demographic for the NX system

The Nintendo NX will, unsurprisingly, target both casual and hardcore gamers when the system is launched next year, said Shinya Takahashi in a recent interview.He also talked about a lack of new software available at the Wii U’s launch, which may have negatively impacted sales.

[Interview] Legrand Legacy Developers Talk about the World and Politics of Legrand.

“You’re not going to die, not yet.” This is your first taste of the world in Legrand Legacy - Tale of the Fatebounds, developed by SEMISOFT.

[Interview] Pirate Software Talks about Heartbound's Journey of Emotion

This is only the beginning of the demo for the game Heartbound, an emotional story driven RPG looking to be funded on Kickstarter.This is its first attempt at being crowfunded, and its being developed by the ambitious team over at Pirate Software.

Interview With Ivy Tenebrae

Recently, I was lucky enough to get an interview with the wonderful Ivy Tenebrae, a cosplayer, and Youtuber from the United Kingdom.Hopefully, you've found out a bit more about Ivy and are interested to find out even more by looking her up!

Interview with Sunny Tam -- The Mind Behind Danmaku Unlimited 3 and Maestro of Modern Bullet Hell

With today's release of Danmaku Unlimited 3 (DU3), we got a change to chat with its developer Sunny Tam of Doragon Entertainment.We get to pick his brain about his influences, game development history, and more.

Behind the Scenes With the Developers of Kenshi

One such game which has popped up on my radar is a game called Kenshi.CH: Reactions tend to be pretty strong, those that like the game REALLY like it and put hundreds and hundreds of hours into playing it.

[Interview] Casual Bit Games Talks About Father/Daughter Bonding While Making Battle Princess Madelyn

You, a young princess with incredible prowess in battle, are tasked by your grandfather to help save the kingdom and your family.You’re Battle Princess Madelyn!

[Interview] Causal Bit Games Talks About Father/Daughter Bonding While Making Battle Princess Madelyn

You, a young princess with incredible prowess in battle, are tasked by your grandfather to help save the kingdom and your family.You’re Battle Princess Madelyn!

Causal Bit Games Talks About Father/Daughter Bonding While Making "Battle Princess Madelyn"

You, a young princess with incredible prowess in battle, are tasked by your grandfather to help save the kingdom and your family.You’re Battle Princess Madelyn!

Falcon Development Soars Down to Discuss Cattails and Being a Forest Cat

Digging your claws into the dirt beneath you, you catch the scent of something nearby, something that hasn’t quite seen you yet.This is Cattails an open world cat and wildlife simulation game, where you get to play as a young cat in a forest cat colony where you build your own story.

Darrel Wijaya discusses A Story of the End - Revere and its Story of Redemption

This is A Story of the End - Revere a JRPG styled game that follows Troy on his path for redemption after witnessing the atrocities the Lumerian army was capable of.Darrel Wijaya:  This is a tough question, however the odds of JRPG titles standing out today are very slim compared to other genres.