Game Informer's Top Scoring Game Reviews Of 2016

Game Informer reviews tons of games every year, but only a select few are able to obtain special commendations reserved for the highest scoring titles. Games that earn an 8.5 or 8.75 obtain a Game Informer Silver award, while a score ranging from 9 to 9.5 earns that game a Game Informer Gold award. While most of the best games of the year fall into that range, the most elite titles ascend to the next level to earn a Game Informer Platinum award (9.75 or 10 score).

To help you keep track of the best of the best, we've compiled all of the top scoring games of 2016 here. Check out the games we've thought are the best of the year so far, and if you want to learn more, you can read the full review with a simple click-through. Also, be sure to save this page so you can check back each month to see which new games we think should be added to your "must-play" list.

For more of our favorite games from recent years, head to the links below.

Be sure to click on the blue game titles to jump to the full review text.

"This HD remaster of Resident Evil 0 is an easy recommendation for anyone who enjoyed the original GameCube release and has enough patience to navigate the sometimes tedious inventory management. New fans of the classic survival horror formula that came on board following last year's Resident Evil HD Remaster shouldn't expect as tight of an experience, but one that's deserving of its place in the core franchise and fleshes out Umbrella's troubled history with dramatic flair." —Tim Turi

"UFC 2 improves over its predecessor in the ways it needed to. The improved ground game and deeper career mode are the biggest draws, but Knockout mode is a blast to play with a friend, and Ultimate Team offers a unique twist on the popular mode from other sports games. If 2014’s EA Sports UFC was a promise being made, UFC 2 is its deliverance." —Brian Shea

"Ska Studios continually impresses with the ambition of its games, which are always defined by an impeccable attention to detail and tight moment-to-moment mechanics. That reputation for clean design continues unabated with Salt and Sanctuary. This nightmarish island is well worth a visit, even if you’ve never confronted the challenging games that engendered the adventure." —Matt Miller

"Quantum Break isn’t a perfect game; it’s a bold experiment in how two mediums can tell a larger story, and at times it pays off. It would be foolish for every game to attempt to emulate this form of storytelling, but Quantum Break as a gaming oddity deserves attention. I wish the events of the show were more significant to the main story, but Quantum Break more than makes up for that with some of the best storytelling and gameplay Remedy has ever produced." —Ben Reeves

"One of the nicest things I can say about the Mario & Luigi and Paper Mario games is how consistent they are at offering interesting and funny RPG experiences for those not necessarily inclined towards the genre. Paper Jam doesn’t disappoint while not dramatically changing the formula previously established, but it ranks high in the Mario RPG pantheon thanks to its improvements in pace, willingness to trust its players to figure out the mechanics, and its goofy multi-Mario-verse premise."  —Kyle Hilliard

"Hex lacks some of the features initially promised in the Kickstarter campaign, like multiplayer raids, guilds, mercenary allies, and “endgame” PvE content. Even without those features, it is a well-designed, robust digital trading card game with a wealth of exciting content offerings. With several sets that take advantage of the digital-only environment and an enjoyable campaign already available, the future looks incredibly bright for this card-slinging soiree." —Daniel Tack

"Don’t let the lack of a number fool you: This is a full Far Cry experience, with top-notch production and another massive open world to explore. The missions start to feel fairly similar after a while, usually requiring you to go to an area and grab something or kill everything. And even though you have access to a fairly robust toolbox, you can get through most of the situations by running headlong into battle, stabbing faces with your spear while your animal friend creates a diversion for you. Still, this is the first entry in the franchise that seems to truly support the way I play these games. It always felt a little strange to be a warrior who rocks a polo shirt, and Primal lets me live out the caveman fantasies that I frankly never knew I’d been harboring." —Jeff Cork

"As my time with Stardew Valley came to a close, I felt a tinge of sadness. After nearly 25 hours with the game, I was worn out but also deeply appreciative of my time in the valley. Turning off the game was almost like leaving a second, smaller home, one filled with fond memories and good people. Though some quirks might unnecessarily keep players at arm’s length, those willing to grapple with the more arcane aspects of Stardew Valley are in for a world of delight." —Javy Gwaltney

Be sure to click on the blue game titles to jump to the full review text.



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