Battleborn Guide: Versus Modes Info and Tips

Check this guide for all the info and tips on the Battleborn versus modes!

Battleborn has multiple versus modes in addition to the story modes. Each game mode has a specific objective, multiple things you can do, and is not just about killing enemy players.

There can be a lot involved and it is not always clear where to go or what to do in each game mode. I'm going to help by explaining each one and offering tips to give you a better chance at winning.

There are currently 3 modes in Battleborn: Capture, Incursion, and Meltdown.

This is the classic "capture the zones" game mode. There are 3 zones in each map and you only get points when you hold zones. You get more points if you hold multiple zones, and the first team to reach 1000 points wins.

There are also Valresi enemies on the field that you can kill for experience, though they don't add to your overall team's score.

Battleborn Incursion mode

This is probably the most involved of the game modes. Each team has 2 sentry spider bots. To win, you must destroy both, or do the most damage to them when time runs out. The screen shows 100 health for each side. The first sentry dies at 50 health.

You must take down the sentry's shield before you can damage its health. There are also buildables on the field such as turrets, shields, and health. You can also summon bigger minions and capture areas on the map that spawn 2 huge minions.

Battleborn Meltdown mode

This game mode is all about the minions. There are 2 lanes you can go down and each one has an altar to sacrifice your minions. You gain points for each enemy sacrifice and that's the only way you gain points.

At 250 points, the altars move closer to the enemy base, so you have to escort them for a longer distance. The first team to reach 500 points, or the highest score when time runs out, wins.

That's all for my guide on Battleborn versus modes. Let me know if you have any questions!



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